Saturday, November 10, 2007

Game Critiques 2

3rd Cloud
  • RPG Game
  • The game would be more immersive if the player can interact with more elements
  • Should provide instructions to explain what the player should do about equipping weapons
  • Graphics looks good and suites the game well
Food Fight
  • Game has similar mechanics to that of a game called Gunbound
  • This game will need a user manual or at least brief instructions to explain how the game should be played because the mechanics of the game is unique
  • Although learning the mechanics of this game might be tough, but that is basically all there is to it, so I suggest that the graphics should contribute immensely to the immersiveness of the game.
Circular Strive
  • Very original idea of having the user play the game as a remote control car.
  • I have played one game in the past on the dreamcast console that is similar to this game. It was a very fun game to play because of all the features it offered so I believe that Circular Strive would be able to achieve that kind of result as well if the same can be done.
  • One critical element that should be well considered are the controls because to accomplish the objectives in the game, the player will have to maneuver precisely

Monday, November 5, 2007

Project Progress

For the past week, I have completed a large portion of the required graphics. The background is basically finished, however, if everything goes as planned and extra time remains before the deadline, I will add in more details. I drew 3 cars this week, and each one takes a day's time, so creating a few more wouldn't be a problem. I plan to create up to 10 cars.


Cars:




Background:



As you can see, the kitchen, roads, and the buildings are very plain looking. Once everything else is completed, I will get back to working on the details such as adding more shadows, and textures.

Tuesday, October 30, 2007

Research + More Drawing

For the artowork, I am still working on the background. Yes, it has taken quite some time for this task, but according to the prototype, which gave me a rough idea of the milestone in terms of the artwork, I believe that once I finish this background, completing the rest of the artwork (cars, employees, chefs, ingredients) should be a piece of cake.

During the past week, I came across an online game called Sushi Go Around. The mechanics of this game is very similar to what we plan to do with ours, so if we stumble upon any obstacles, I think that analyzing this game will help us out. Here is the link:

http://www.miniclip.com/games/sushi-go-round/en/

Game Critiques

AntLion
  • Too much random factors in this game might cause confusion for the players
  • The format of this game is very similar to that of a board game, so I find it a bit redundant to be making it digital.
  • More features should be included in the game because it seemed plain
  • The prototype was well presented, however, I am not quite sure how the actual game will look virtually
FinsofFury
  • I really like how this game allows the user to discover and explore
  • I understand that it was still their preliminary stage for the development of the game, however, I would still like to suggest that the game would become more interesting if more features such as special attacks or bonus stages are included
  • The physical prototype portrayed the mechanics of the game effectively and it gave me a clear idea of the game
  • Lots of work will be required for the success of this project since it will be 3D based
Mizu
  • I loved the artwork, which was simple, but yet original
  • Once again, I would like to suggest that more features such as special attacks or bonus stages would make the game even more fun to play
  • Incorporating a story into the game is definitely a great way to submerge the player into the game
Untitled
  • Since this project will be built from their own engine, I assume that it will be a very time consuming process, therefore, start early!
  • I have no further comments about this game because it seemed like the team has a concrete idea of what they will do.

Tuesday, October 23, 2007

Background + Alpha Graphics

Recently, I have been focusing on the completion of the main graphics of our game. In addition to what I have already drawn for the past few weeks, which include the background, chefs, and employees, I also drew a few cars, and some food items that will be essential for the game play.



Other than these "placement" objects that will substitute the actual graphics in the mean time, I have been working on the actual background that will be used in the end.



For the upcoming week, my goal is to complete the background, and begin drawing the cars.

Monday, October 15, 2007

Background Design Progress

For the past week, my task was to complete the final version of the background, however, it is taking a lot longer than I expected so I am still in the process of completing it. Here is what it looks like so far:


As you can see, the white space is going to be the kitchen area, and the three small buildings are going to be the stalls where the employee will take orders.

Once the background is completed, I will begin drawing other objects that will also be present in the game; they include cars, employees, chefs, food ingredients etc.

Tuesday, October 9, 2007

Fastfood Tycoon Prototype

For our prototype, I have created the background, and a few characters. These images will only be placements created for the sole purpose this particular stage, which is the prototype development stage. When it comes to the actual game, I will redo all these images. Also, these aren't all the images that will be presented in finished product because this is just a very basic representation the game.

Sunday, September 30, 2007

Project Idea

Our group will create a game similar the games of SIMS, and it will be called Fast Food Tycoon. This game will simulate the economical natures of running a fast food restaurant. The game will test the player’s culinary expertise and management skills. As the game progresses, the level of difficulty will increase and at the same time, it will give the player a chance to gain more for the restaurant; for ex, receive a higher income to purchase better kitchen appliances.